Not applet capable!

Peg Game

  1. Create the initial hole by selecting a peg to remove.

  2. Select a "source" peg, and then a "destination" hole.

  3. If the program evaluates that a requested move has no possible solution paths, it will not perform the move, and display a red dot in the top-left corner. To continue, unselect the current source peg, and try again.